A blockchain-driven PC game from Mythical Games, Blankos Block Party, will launch in open beta on December 10.
Blankos party is developed in collaboration with Third Kind Games and published by mythical; it looks like a crypto-fueled alternative to Roblox. In this game, the players can create their games, compete in challenges, and play and socialize with their customizable characters.
The difference is that Blankos Block Party players can purchase and own rare content, together with unique versions of the titular Blankos characters. Blankos Block Party has taken inspiration from vinyl and designer toy culture, and the open beta launch will bring new Blankos designed by vinyl toy artists Jon-Paul Kaiser and Pete Fowler.
The launch comes weeks after Blankos Block Party entered beta in November, which users can enter by buying one of the various Founders Packs of the in-game content. Price ranging from $25 to $150, the packs have provided the incoming players with a distinct Blanko character and accessories varying levels to use in the game.
Make-believe games will continue selling the Founders Packs until December 13 and will burn any remaining tokens, making the packs rarer than the initial supply counts implied. Each group has been released in quantities ranging from 3,500 to 6,500 per piece.
The studio says that more than 100,000 people have registered accounts for Blankos Block Party, with 15,000 fans participating in the game’s Discord Channel.
Mythical Games has been founded by various veterans with experience at companies like Activision, EA, and Oculus and has risen $35M in funding to date.
Previously, Mythical co-founder Rudy Koch stated that the company aims to launch a Mythical Platform that will allow player-owned economies across a wide range of games.
“We believe that player-owned economies belong in any game. We want to provide a suite of platform services that abstracts the complexities of blockchain and allows developers to design game economies that empower players and content creators to get involved,” he noted.
“Today, some of the most successful games have monetization models that are completely built around in-game item economies. Blockchain has come in at a perfect time to elevate the potential of digital items and give game developers more tools to build robust economies.”
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